AMOEBA CHANHIVEMIND OPERATING SYSTEM20-TIER COLONY // $5K → $10M
FISSION CYCLE
0 ACTIVE BELOW $5K
20 THRESHOLD AGENTS
THE COLONY KEEPS DIVIDING

FISSION CREATES MORE AMOEBA.

At $1M the agents double their output. At $5M they double again. At $10M the colony becomes an onchain game.

$1M DIVISIONBINARY FISSION I

2× AGENT OUTPUT

→
$5M DIVISIONBINARY FISSION II

2× OUTPUT AGAIN

→
$10M DIVISIONPLAYABLE CULTURE

ONCHAIN AMOEBA GAME

MORE CELLS. MORE OUTPUT.

Every major division gives the colony more ways to create, spread, and survive.